The Fabrication Commons: Creative Agency Through Intuitive Interfaces

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    Prototypes Overview Diagram
    Alex Gontarz
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    Prototype 01 Diagram
    Alex Gontarz
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    Prototype 02 Diagram
    Alex Gontarz
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    Prototype 03 Diagram
    Alex Gontarz
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    Prototype 04 Diagram
    Alex Gontarz
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    Prototype 05 Diagram
    Alex Gontarz
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    Prototype 06 Diagram
    Alex Gontarz
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    Vignette 1: the Fabrication Commons
    Alex Gontarz
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    Vignette 2: the Hacked Home
    Alex Gontarz
Author
Alex Gontarz

Examining Committee Members

Supervisor
Committee Member
Internal Reader
External Examiner
Sam Dufaux / Nicholas Hoban

With digital fabrication tools and networking technology becoming increasingly attainable and versatile, there is an opportunity for more people to become makers instead of just being passive consumers. How can we take advantage of this to foster larger local and global communities of makers? Most digital fabrication research focuses on a singular novel process or application of a tool, and not the actual relationship between the users and the entire fabrication process. To engage a broader audience with digital fabrication, I propose a user-centric ecosystem that attempts to seamlessly link all of the individual elements of the workflow. My research involves designing a series of prototypes for inexperienced makers that lower the barriers of complex workflows. By doing this, anyone can be empowered to shape their environment and cater to their needs and desires without relying on mass-produced goods. With more engaging, accessible methods of fabrication, people can benefit from the advantages of creating something themselves, and form communities that are more empowered and meaningfully connected.

Project Date
Completed